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Chip 1997 March
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CHIP Mart 1997.iso
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prg
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DEVIL20
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MENU.INI
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Text File
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1995-11-01
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1KB
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55 lines
* menuline
:MENU 8
-5 {>File} {}
0x01 {>load level} {}
0x02 {>save level} {}
0x25 {>play level} {}
0x51 {>change fullname} {}
0x00 {>quit} {}
-5 {>Move} {}
0x1c {>beam to current object} {}
0x1d {>Go to wall} {}
0x1e {c>hange to sidecube} {}
-3 {align to pos. >axis} {turn your sight towards towards an axis}
0x1f {>x-axis} {}
0x20 {>y-axis} {}
0x21 {>z-axis} {}
-3 {align to neg. >Axis} {}
0x22 {>x-axis} {}
0x23 {>y-axis} {}
0x24 {>z-axis} {}
-11 {>Edit} {}
0x06 {>insert} {}
0x07 {fast >Insert} {}
0x08 {i>nsert special} {}
0x09 {i>Nsert fast,special} {}
0x0a {>delete} {}
0x0b {>Delete tagged} {}
0x0c {delete >Special} {}
0x0d {>enlarge} {}
0x0e {>shrink} {}
0x0f {make >room} {}
0x10 {set >connected side/exit} {}
-3 {>Bitmaps and lights} {}
0x11 {recalculate >textures} {}
0x12 {align >Bitmaps} {}
0x13 {>light shading} {}
-4 {M>acros} {}
0x03 {>make macro} {}
0x04 {>save macro} {}
0x05 {>load macro} {}
0x50 {>Load old macro} {}
-3 {>Tag} {}
0x14 {tag >special} {}
0x15 {>use cube tag} {}
0x16 {>Use side tag} {}
-5 {>Drawing} {}
0x17 {>cubes} {}
0x18 {>things} {}
0x19 {>walls} {}
0x1a {>lines} {}
0x1b {>x-tagged} {}
-2 {>Info} {}
0x28 {level >info} {Level-statistic}
0x26 {Devil >Info} {}